My
Projects
Welcome to my project page! Here, you will find a collection of my innovative and captivating game development projects. With a strong foundation in computer science and a passion for creating immersive experiences, I have poured my creativity and technical expertise into each project. From solo endeavors to collaborative ventures, and brought imaginative concepts to life. I invite you to explore my portfolio, where technology, art, and storytelling converge to transport players into exciting new worlds. Join me on this journey as we dive into the realm of gaming.
Most of these games are made in unity , I have some unreal projects which are unfinished maybe i'll upload them in future.
you can see the game trailer and gameplay videos by clicking on photos
and also you can check these game in itch.io
Hyper-Casual Puzzle Game
This is Blast is a fast-paced hyper-casual puzzle game where players tap on matching colored tiles to trigger explosive chain reactions and clear the board. Designed with smooth animations and quick, rewarding feedback loops, the game emphasizes instant fun and replayability.
The gameplay challenges players to think quickly and act strategically as they chase higher scores, with responsive controls and visually engaging blast effects that make every move satisfying. Its minimalist yet vibrant UI keeps the focus on core mechanics, ensuring accessibility for casual players while still offering depth through combo strategies.
The Happy Place: Smile of Deception
"The Happy Place: Smile of deception" is a psychological horror game about a young child who is kidnapped by a group of robots. The player takes on the role of the child, who must find a way to escape the clutches of the robots and uncover the mystery behind their sinister motives.
Knockout Party(First Edition)
Knockout Party is Multiplayer battle royale game In which players will have to cross obstacles to reach the destination.
A 3D multiplayer game created with a team of three, Where I
played the roll of game developer (Game mechanics, Tools, Shaders) VFX
(Particle Systems, VFX graph) and Audio. Developed using Unity game
engine and Photon engine.
Happy Christmas
The protagonist (peter) in this game is a 9th grade student who lives in a hostel and he got christmas holidays and he is returning home. so here things get weird roger has to cross a town to reach his home but the town is filled with zombies now the peter has to cross the town to reach home.